aotino wrote:I'm about to start play testing an upcoming scenario and I noticed something peculiar right off the bat. There are a number of ship units that are "Allied Neutral" - that is, they belong to the Allied Neutral Side, and the Posture for that side is "Friendly" and visa versa to the Allied Side which is the only side the player can play. When I started to play the game, none of the Allied Neutral units are visible to the player. I've never had this occur before. I went into the Editor for that game, and to test, I added a new unit to the "Allied Neutral" side to see if there was a glitch with the original build of the scenario. When I went to check in play mode, the new additional unit for the Allied Neutral side did not appear as well. Any thoughts?
There are some minor glitches with postures. Sometimes, when a posture is set, the game does not actually set that posture. Usually, setting the posture twice in a row is often sufficient to make it work.
1. Select the Side from the Postures function.
2. Set the posture(s) for that side.
3.
Re-select the same Side from the Postures function before exiting the menu.
Another possibility is that none of the ships/units on the Allied Neutral (or possibly the Player) side have been set as the Flagship unit for that side. Therefore, no communications network has been created. Make sure one of them is assigned as Flagship for each side and see if that helps.
You can also turn on the "show datalinks" function to see if any link exists between the Allied Neutral units and the Player's units.
If none of this helps, post the scenario for examination.