Captured unit stops combatCaptured unit stops combat since all units (hostile units included) are now connected by datalinks
1. Load [PDb] Captured unit stops combat (3.10).SCN in GE
2. Select all four Ref Points named, "Boarding" and create an ASu Area Patrol mission named, "Patrol Boarding".
3. Open the Mission Editor menu window and assign the helicopter to the mission.
4. Under the "Base Parameters" pull-down window, select the "PDb-HHH-PatrolBoarding" profile to assign the special parameters to the ASu mission.
5. Unpause the game and increase the time compression to 5 minutes. The helo will attempt to board and take-over the ship found within the RefPts.
6. If successful, control of the ship is transferred to your side and you can issue orders for it. However, other enemy units can no longer be engaged since all units are now connected by datalinks.
- [PDb] Captured unit stops combat (3.10).gif (3.6 KiB) Viewed 70922 times
7. Order CA Grau to fire upon land unit or the other ship detected and it will be disallowed