by Herman Hum » Thu Sep 23, 2010 8:51 pm
Magazine validation erroneous
The H3Reimer Editor Validation command for the magazine table uses improper logic thereby mis-calculating magazine capacity
The Validation command for the magazine table uses improper logic.
When the command is given, it calculates the maximum possible number of weapons for a magazine and assumes that this should be the capacity of the magazine. Therefore, if a magazine consisted of two weapons record entries such as:
Torpedo1 6/12
Torpedo2 6/12
the H3RE estimates that the maximum capacity of the magazine should be 24. This is wrong since the total magazine capacity of this submarine example should only be 12. A scenario designer could switch weapons around and load a combined maximum of 12 weapons into the magazine.
As well, the Magazine Weapons Records must have some empty 'space' so that a player can unload weapons that may already be loaded into the tubes.
If the weapons records were changed to:
Torpedo1 6/6
Torpedo2 6/6
the current loads in the tubes would have no place to unload in order to switch to a different weapon.
The H3RE validation check is also inconsistent with the H3Editor. A Sanity Check using the H3Editor evaluates using the largest potential record in the magazine. For example, if a magazine had the following two Weapons Records:
Torpedo1 6/6
Torpedo2 6/12
the H3Editor would check to see if the magazine capacity was at least 12 (and not 18).
- Attachments
-
- [PDb] Magazine validation erroneous (3.10).zip
- (9.94 KiB) Downloaded 2368 times
-
- [PDb] Magazine validation erroneous (3.10).gif (8.93 KiB) Viewed 57576 times