Harpoon ANW HUCE - game freezes on BOL
Posted: Sat Mar 04, 2017 10:39 am
As per thread subject ( mind I have just duplicated my thread from Subsim site ) - I tested that on both my OSs - Win7 and Win8 and two different machines using various databases in the course of the investigation, launching different scenarios as long as they had a platform with weaponry capable of BOL. Tested the game .exe file with different compatibility settings and with or without optional files initialized, but the result is always the same - the game freezes beyond recovery as soon as the BOL dialogue box is closed. I have searched Harplonk's channel on YT, but found only a similar issue with the TALD engagements, but nothing about BOL freezing the game.
I have had CMANO for several years, but somehow Harpoon found its way into a fond attachment, but this is a major game stopper and I have not seen that before. BTW, kudos to you Herman again - as long as this game has such ambassadors the rumours about its demise are furthest from truth and not only premature. I had about half a year break from the game and returned to that in confusion - I read all of the manuals and did the tutorial scenarios only to find out now I am at a loss how to do certain things. Then it takes up to 8 minutes to watch a tutorial video from Harplonk's channel and I am back in full swing again. That's a modern digital miracle, but not possible without human will and commitment.
By the way, I was playing the Advanced Subs scenario from the Falklands battleset - Argentinian Naptunes and Trackers keep prosecuting and engaging a friendly sub Santa Cruz and even without confirming that hostile - or they do. But they keep prosecuting the British Swiftsuire SSBN and won't attack even though considered hostile - I marked that hostile manually, but then it was confirmed. So I decided to order a BOL launch to discourage the sub from releasing Harpoons, but the planes keep overflying the target, the missiles get launched, hit the Argentinian LST target and the sub dives. I know that Swiftsuire is fast and silent, but I am having a bit of a grudge here about the whole experience - with the BOL freeze issue killing the game on top of that.
I have had CMANO for several years, but somehow Harpoon found its way into a fond attachment, but this is a major game stopper and I have not seen that before. BTW, kudos to you Herman again - as long as this game has such ambassadors the rumours about its demise are furthest from truth and not only premature. I had about half a year break from the game and returned to that in confusion - I read all of the manuals and did the tutorial scenarios only to find out now I am at a loss how to do certain things. Then it takes up to 8 minutes to watch a tutorial video from Harplonk's channel and I am back in full swing again. That's a modern digital miracle, but not possible without human will and commitment.
By the way, I was playing the Advanced Subs scenario from the Falklands battleset - Argentinian Naptunes and Trackers keep prosecuting and engaging a friendly sub Santa Cruz and even without confirming that hostile - or they do. But they keep prosecuting the British Swiftsuire SSBN and won't attack even though considered hostile - I marked that hostile manually, but then it was confirmed. So I decided to order a BOL launch to discourage the sub from releasing Harpoons, but the planes keep overflying the target, the missiles get launched, hit the Argentinian LST target and the sub dives. I know that Swiftsuire is fast and silent, but I am having a bit of a grudge here about the whole experience - with the BOL freeze issue killing the game on top of that.