Harpoon3 PlayersDB
The PlayersDB Project
Get the PlayersDB-ANW on:
HarPlonkHQ, SubSim, or SimHQ.
Get the PlayersDB on:
SubSim, HarPlonkHQ, or SimHQ.
Get the PlayersDB-HUE on:
SubSim, HarPlonkHQ, or SimHQ.
Archived versions
PlayersDB 13.1.6-HUE on: SubSim, HarPlonkHQ.
PlayersDB 13.1.6-ANW on: SubSim, HarPlonkHQ.
PlayersDB 13.1.6 on: SubSim, HarPlonkHQ.
PlayersDB 12.1.1-HUE on: SubSim, HarPlonkHQ.
PlayersDB 12.1.1-ANW on: SubSim, HarPlonkHQ.
PlayersDB 12.1.1 on: SubSim, HarPlonkHQ.
PlayersDB 11.1.2-HUE on: SubSim, HarPlonkHQ.
PlayersDB 11.1.2-ANW on: SubSim, HarPlonkHQ.
PlayersDB 11.1.2 on: SubSim, HarPlonkHQ.
PlayersDB 10.1.6-HUE on: SubSim, HarPlonkHQ.
PlayersDB 10.1.6-ANW on: SubSim, HarPlonkHQ.
PlayersDB 10.1.6 on: SubSim, HarPlonkHQ.
PlayersDB 9.1.2-ANW on: SubSim, HarPlonkHQ.
PlayersDB 9.1.2 on: SubSim, HarPlonkHQ.
PlayersDB 8.1.1-ANW on: SubSim, HarPlonkHQ.
PlayersDB 8.1.1 on: SubSim, HarPlonkHQ.
PlayersDB 7.4.7-ANW on: SubSim, HarPlonkHQ.
PlayersDB 7.4.7 on: SubSim, HarPlonkHQ.
PlayersDB 6.4.9-ANW on: SubSim, HarPlonkHQ.
PlayersDB 6.4.9 on: SubSim, HarPlonkHQ.
PlayersDB 5.9.7 on: SubSim, HarPlonkHQ.
We are pleased to announce the release of a new Harpoon3 database, the PlayersDB. This database has been built upon the excellent foundations set by the H3DB Project (edited by Fred Galano) which in turn was built on the basis of the HUD-II database (edited by Darren Buckley). It incorporates the data from the Harpoon Classic DB (HCDB) that is edited by Brad Leyte. Many thanks to the exceptional work by these three fellows. Without them, the PlayersDB would not have been possible.
In keeping with the design philosophy of H3DB and HCDB, the PlayersDB will follow a policy of “Never delete - only append”. Some of the unique features of the PlayersDB are:
* Ships, planes, and subs have been indexed by country for your convenience
* Players can now see the launch altitude of the weapons.
No more guessing at the launch parameters.
* Numerous special weapons and special platforms for designers.
If you would like to see a special capability or platform for your scenario, let us know and it will be added for you. There is ample room for specialty units and player requests. One player has already been accommodated. He wanted to try Soviet Sub-Launched Land Attack missiles from Charlie-class SSGNs so we modified the torpedo tubes to allow him to test this new feature.
* Old versions of the DB will be retained.
This is the only certain way to guarantee compatibility. Once a scenario is built, IT STAYS BUILT unless or until the author decides that he wants to adapt it to a newer version. This means that the scenario will play EXACTLY as the author intended.
* Comprehensive descriptions.
Detailed text for subs, ships, aircraft, and weapons.
* Comprehensive mine model
Mines can now be swept by minesweepers and helicopters.
Many thanks to Rene Haar and Thomas Kaup, Bundesmarine (ret) for their assistance in creating the mine platforms.
* Aircraft Ready Times
The ready time for all aircraft loadouts is now shown.